Here is a run down of one of the coolest sessions from Day 1 of the Word of Mouth Marketing Association Summit, which I have been attending in Las Vegas.
Halo 3 - The Biggest Launch In Entertainment History (Like, ever!)
Jeff Bell, Corporate VP of Global Marketing and Interactive Entertainment at Microsoft wooed us with stories of how they launched Halo 3. Their launch goal was to target 1) Halo purchasers, 2) the next crop of XBox purchasers and 3) a broader gaming audience - and make the Halo 3 the best selling game in history. (Sounds easy!) Microsoft created a strategy built around the "together experience" of gaming - having fun, leveraging your identity, gaining a sense of achievement and self-esteem, building community, and escaping.
Here are a few of the ways that Microsoft tied WOM and social media to their promotional efforts - capturing the base, and carrying the buzz to other audiences leading up to the Halo 3 launch:
- Television and Social Media: A 60 second spot ran ONCE, alluding to a game back story that fan boys had been calling for, and offering little easter eggs for the die hards. The commercial was then posted to YouTube, where it has acquired over 27 million views. Later ads that ran for the game didn't actually SHOW the game in order to keep non-gamers tuned in - they appealed to hard core enthusiasts, but kept other interested through the Halo 3 branding on the last frame. (If you have a second, follow those links to the videos, I'm not a gamer, but they are sweet - so mission accomplished on that front.)
- Beta Test and Social Media: 1 million people participated in a one level beta test of the game. The beta crowd was gleaned from known enthusiasts and sweepstakes winners. The resulting buzz on social media platforms helped carry the "best of the three games" and "don't need to have played the first two to play this one" messages that Microsoft was hoping to position.
- Alternate Reality Game and Social Media: A five "episode" ARG was developed to hype the launch to the existing fan base. All in all, over 1 million people participated.
- One episode involved a posting on Craig's List about flood control (which is a tie-in to the game). Users called the phone number in the ad and received a code that unlocked the server and gave them a clue.
- Another episode involved a website featuring a famous poem with two lines rewritten. The clue lead to a fake book on Amazon.com, which lead to research on the "author" who had a blog. Fans found the "author" on MSN Messanger and IMed him get you another code to unlock a clue.
- A third revolved around a ringtone fans could downlaod. A clue on Entertainment Tonight - Canada lead fans to learn that if you played the ringtone into your computer it would unlock the server.
We all know the end of this story - the launch was a huuuge, gigantic, stupendous success. There were $170 million in sales on the first day, and $300 million in one week. 1.6 million gamers played the game in the first week, equaling over 40 million hours of gaming. In total, Microsoft spent 55% of their ad budget on non-traditional marketing and social media extensions.
Those Craigslist and Amazon/MSN initiatives are quite elaborate but can see how that got picked up. They also released these three part videos, the last of which debuted exclusively on discovery.com in conjunction with one of their programs, with a IPM contest code involved. That's incredible about the proportion of marketing spent on non-traditional initiatives. Thanks for sharing dude.
Posted by: MKO | November 15, 2007 at 05:32 PM
Okay sorry me again - NY Times has an article today about how aspiring writers are now using Craiglist to write funny ads that could go viral and get them noticed - the title is "You Say Fake Ads, They Say Satire."
Posted by: MKO | November 16, 2007 at 09:15 AM
Thanks for the info. It pays to get upadted. ;)
Posted by: Aurelius Tjin | November 19, 2007 at 03:05 AM
Halo 3 is just the the best and biggest entertainment. It is so real, each armor and every detail!
Posted by: michael jones | April 01, 2008 at 06:16 PM
I am always excited to see things like this around. It means that video games are becoming more and more accepted into our society. Halo 3 is a perfect example of this. It is things like this that remind everyone that video games are a force to be reckoned with.
Posted by: Zane | July 23, 2008 at 06:35 PM